Campaign |
---|
AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS |
Era |
AoH D GW - D(AM) EoM EoMR I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) |
Language |
C |
He is the synonym of the darkness. His spellpower is the highest in the era. When he is moving, he turns himself into bats. When night begins, Master of Dakness is the most powerful unit in the game. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Great Warlock |
---|---|
Advances to: | |
Cost: | 18 |
HP: | 66 |
Movement: | 6 |
XP: | 66 |
Level: | 4 |
Alignment: | chaotic |
ID | I8 Tharis-Masterofdarkness |
Abilities: |
scythe blade | 15 - 2 melee | ||
implosion cold | 30 - 2 ranged | magical |
Resistances: | |
---|---|
blade | 60% |
pierce | 60% |
impact | 20% |
fire | 0% |
cold | 70% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 40% |
Deep Water | 3 | 50% |
Flat | 1 | 50% |
Forest | 1 | 50% |
Frozen | 1 | 50% |
Hills | 1 | 50% |
Impassable | 99 | 40% |
Mountains | 1 | 50% |
Mushroom Grove | 1 | 50% |
Sand | 1 | 50% |
Shallow Water | 2 | 50% |
Swamp | 2 | 50% |
Unwalkable | 1 | 50% |
Village | 1 | 50% |